A composite Beastren made from seven other characters

I recently discovered a new passion-project: making composite characters in the DD2 character creator.

I find this fascinating for many reasons, and the best part is, anyone can participate.

In this post, I'll walk you through how I made one of these composite characters.

I began by doing an online search for Beastren Male slider sets. I found six results from creators who generously shared their sliders online:

Top row: [1] u/okay_jelly6670's "Panda Beastren," [2] u/4deCopas's nameless Arisen, [3] Slayer-Stevkan's "Savage Beast." Bottom row: [4] u/FruitBoops "Hobbes," [5] "Battle Beast," user unknown, [6] u/CyberneticDiabetic's "Tai Lung." Links to sliders in this caption.

The seventh is this Capcom preset (which is in there because I submitted it first, just to make sure the submission form was working):

Using that form (linked up top), I then entered their sliders and selections. To make things quicker, I had to sacrifice a few things (tattoos, scars, and most makeup selections aren't there) but most of the "inherent" features of a character's appearance (such as body sliders, face sliders, fur color and pattern settings, eye colors, and base heads) are accounted for.

The form sends the character creation info to a spreadsheet, which we can use to represent the data however we want.

For selections (like fur color, Muscle Type, and base head) I used the mode (the most common selection).

For sliders, I use the average-median hybrid. You can read more about the average-median hybrid and why I prefer it here.

Right from the start, if we eyeball the seven characters used in this composite, we can get a sense of what the result will look like. This is because we have a small sample size that is noticeably skewed towards certain features: tall, white fur, no face patterns, powerful facial features. We can also see that the same hairstyle and facial-hair style occur more than once.

But there's also some variation. "Hobbes" is a clear outlier in several respects: still tall, but with a skinny build, and less imposing facial features. Panda Bro is still large with white fur, but his facial features are less fearsome and more mellow. Tai Lung's face and nose are very wide. And the Unnamed Arisen and Capcom preset, while they have strong faces, have softer and less frightening expressions than the two Battle Beast-inspired characters.

From these samples, we can probably expect a character that has a fierce but gentle face, a powerful but not maxed-out body, all or mostly white fur, and few or no facial patterns.

So, with the spreadsheet in front of us, we simply open up DD2's character creator and input all of the sliders settings in the "Hybrid Sliders" column (which gives us the halfway point between the average and median).
 That gives us the character's face and build. We also use this to set the opacity and intensity sliders. I rounded positive numbers up and negative numbers down when I made this, but it's largely a matter of preference.

Next, we apply selections. We'll look for the modes (the selection that repeats most often), and if there's a tie between any of them we'll just choose whatever we want. The spreadsheet can give us that info easily. For example, the mode for all four fur colors is #16 (white), so we choose that for all of them.


The mode for Muscle Style is Color #19, so we use that:


Style #23 is the mode for Hairstyle (it occurs twice) and Style #2 is the mode for facial hair (it occurs three times), so we choose both of those.


And so on. When we get to Hairstyle (Tip Color), we run into a problem: there is no mode, with each selection occuring exactly once:




We could choose randomly if we wanted, but I instead go with Color #62 (a white-ish tone). In a sense, the choice doesn’t matter much. DD2’s character creator can’t truly “blend” faces the way image software does; it forces us to pick discrete options rather than combine them. So any final character is not a literal composite, but a representation shaped by the rules we adopt. The tip color, lacking a clear statistical winner, ends up being one of those places where the result reflects the method more than the data.

In the end, we get this handsome, snow-white gentleman. He clocks in at 214 cm, just shy of the max height, with a strong but not-maxed-out upper body and powerful but gentle facial features. You can see his full sliders below.

The result of all seven characters when we apply modes for selections and the average-mean hybrid for sliders.

Thanks again to the players who shared their Beastren characters online. Below are not one, but three sets of sliders. The column on the right displays the average-median hybrid of the seven original characters, which I used to make the Beastren in the photo above. But you can also find the average sliders (second from right) and the median sliders (second from left). I haven't tested them in the character creator, but the average sliders will probably look skinnier--we can thank the influence of Hobbes for that--while the median sliders will look bigger and probably meaner.

Fur > Pattern111.00
Fur > Pattern Color Presets
Fur > Color 1161616.00
Fur > Color 2161616.00
Fur > Color 3161616.00
Fur > Color 4161616.00
Fur > Color 1 Intensity4551.1428571448.07
Fur > Color 2 Intensity404944.50
Fur > Color 3 Intensity2434.5714285729.29
Fur > Color 4 Intensity4547.4285714346.21
Body > Height215212.2857143213.64
Body > Torso Length-50-62.28571429-56.14
Body > Muscle Style (number only)191919.00
Body > Muscle Strength10092.1428571496.07
Body > Traps Size6042.8571428651.43
Body > Upper Body Muscle Mass10099.8571428699.93
Body > Lower Body Muscle Mass6051.5714285755.79
Body > Upper Body Size1310.4285714311.71
Body > Lower Body Size0-14.28571429-7.14
Head > Head Size197.71428571413.36
Head > Head Length-100-50.71428571-75.36
Head > Head Width8861.5714285774.79
Head > Head Depth10083.4285714391.71
Head > Neck Length-64-34.71428571-49.36
Head > Neck Thickness10091.5714285795.79
Upper Body > Shoulder Width8055.4285714367.71
Upper Body > Shoulder Size804562.50
Upper Body > Chest Thickness10082.2857142991.14
Upper Body > Chest Size10070.8571428685.43
Upper Body > Torso Width10073.8571428686.93
Upper Body > Torso Depth6552.1428571458.57
Upper Body > Arm Length
Upper Body > Arm Size75
Upper Body > Upper Arm Thickness10084.2857142992.14
Upper Body > Forearm Thickness10085.7142857192.86
Lower Body > Waist Width-10-5-7.50
Lower Body > Waist Size-32-9.714285714-20.86
Lower Body > Rear Size10070.7142857185.36
Lower Body > Leg Size (Overall)
Lower Body > Thigh Size6059.4285714359.71
Lower Body > Calf Size1008090.00
Posture > Movement Style
Posture > Elbow Angle5838.8571428648.43
Posture > Knee Angle31-10.7142857110.14
Posture > Posture124.5714285718.29
Head > Base Head222.00
Brow > Brow Height-100-56.14285714-78.07
Brow > Brow Spacing10083.7142857191.86
Brow > Brow Depth (Overall)
Brow > Brow Depth (Inner)4020.7142857130.36
Brow > Brow Depth (Outer)-2-17.14285714-9.57
Brow > Brow Bend-30-16.42857143-23.21
Eyes > Eye Height405.14285714322.57
Eyes > Eye Width6866.2857142967.14
Eyes > Eye Depth-50-48.42857143-49.21
Eyes > Eye Size10071.1428571485.57
Eyes > Eye Angle12-4.8571428573.57
Eyes > Left Closed
Eyes > Squint (Left Eye)2628.5714285727.29
Eyes > Right Closed
Eyes > Squint (Right Eye)262023.00
Nose > Nose Length20-2.5714285718.71
Nose > Bridge Width-20-10.85714286-15.43
Nose > Bridge Bump (Overall)5355.554.25
Nose > Nostril Height320.8571428611.93
Nose > Nostril Width-105.857142857-2.07
Nose > Tip Depth4017.2857142928.64
Nose > Tip Angle2019.2857142919.64
Nose > Tip Sharpness407.42857142923.71
Ears > Style
Ears > Size03.5714285711.79
Ears > Angle09.8571428574.93
Ears > Openness08.5714285714.29
Ears > Lobe Size0-6.285714286-3.14
Ears > Tip Sharpness027.4285714313.71
Ears > Tip Bend0-0.1428571429-0.07
Ears > Tip Rotation-41-40-40.50
Ears > Ear Twist0-10.28571429-5.14
Head > Cheek/Neck Thickness
Cheeks > Cheek Bulge-35-20.57142857-27.79
Cheeks > Neck Fat-100-65.28571429-82.64
Cheeks > Cheek Height09.8571428574.93
Cheeks > Cheek Width5032.1428571441.07
Cheeks > Cheek Depth011.428571435.71
Mouth > Mouth Height-27-15.85714286-21.43
Mouth > Mouth Width036.1428571418.07
Mouth > Mouth Protrusion10058.5714285779.29
Mouth > Mouth Corners-3015-7.50
Mouth > Whisker Position15-6.8571428574.07
Mouth > Lower Lip Position026.1428571413.07
Jaw/Chin > Jaw Definition9541.1428571468.07
Jaw/Chin > Jaw Width10052.1428571476.07
Jaw/Chin > Jaw Position10034.2857142967.14
Jaw/Chin > Jaw Protrusion10057.1428571478.57
Jaw/Chin > Chin Height10064.2857142982.14
Jaw/Chin > Chin Width10069.8571428684.93
Jaw/Chin > Chin Protrusion0-2.285714286-1.14
Jaw/Chin > Chin Sharpness532941.00
Hairstyle > Hairstyle (put "1" if bald)232323.00
Hairstyle > Root Color (Put "NA" if bald)161616.00
Hairstyle > Tip Color (Put "NA" if bald)7070TIE: 72, 175, 62, 68, 1, 140, NA
Hairstyle > Root/Tip Blend (Put "NA" if bald)707070.00
Hairstyle > Sheen Position
Hairstyle > Sheen
Facial Hair > Style (put "1" if no facial hair)222.00
Facial Hair > Root Color (Put "NA" if no facial hair)161616.00
Facial Hair > Tip Color (Put "NA" if no facial hair)5050TIE: 69, 16, 62, 50, 1, 140, 12
Facial Hair > Root/Tip Blend (Put "NA" if no facial hair)626262.00
Facial Hair > Sheen Position
Facial Hair > Sheen
Face Pattern Presets
Face Color Presets
Base Pattern (Put "1" if none)#1#1#1
Base Pattern Opacity ("NA" if no base pattern)5056.3333333353.17
Face Pattern (Select #1 if none)#1#1#1
Eye Pattern (Select #1 if none)#1
Cheek Pattern (Select #1 if none)#1#1#1
Nose Pattern ("Select #1 if none)#1#1#1
Color 1 (Put "NA" if and only if your Beastren does not use ANY patterns, i.e., if you selected "1" for ALL of the last four categories)TIE: NA, 11, 1TIE: NA, 11, 1TIE: NA, 11, 1
Color 2 (Put "NA" if and only if your Beastren does not use any face patterns.TIE: NA, 1TIE: NA, 1TIE: NA, 1
Pattern Color 1 Intensity ("NA" if and only if no patterns)03015.00
Pattern Color 2 Intensity ("NA" if an only if no patterns)1937.828.40
Face Pattern Opacity (Put "NA" if you selected #1 for Face Pattern above)1009597.50
Eye Pattern Opacity (Put "NA" if you selected #1 for Eye Pattern above)10092.896.40
Cheek Pattern Opacity (Put "NA" if you selected #1 for Cheek Pattern above)1009597.50
Nose Pattern Opacity (Put "NA" if you selected #1 for Nose Pattern Above)90.590.2590.38
Nose Color111.00
Opacity10082.1428571491.07
Sheen
Intensity
Eyes > Left Eye StyleType 1Type 1Type 1
Eyes > Left Eye Color Presets
Eye > Iris Primary Color (Left Eye)212121.00
Eyes > Iris Secondary Color (Left Eye)137137137.00
Eyes > Iris Tertiary Color (Left Eye)111.00
Eyes > Sclera Color (Left Eye)111.00
Eyes > Iris Size (Left Eye)-41-17.28571429-29.14
Eyes > Pupil Size (Left Eye)4521.7142857133.36
Eyes > Right Eye Style
Eyes > Right Eye Color Presets
Eyes > Iris Primary Color (Right Eye)
Eyes > Iris Secondary Color (Right Eye)
Eyes > Iris Tertiary Color (Right Eye)
Eyes > Sclera Color (Right Eye)
Eyes > Iris Size (Right Eye)
Eyes > Pupil Size (Right Eye)
Eyelashes > Eyelash Root Color
Eyelashes > Eyelash Tip Color
Eyelashes > Root/Tip Blend
Eyelashes > Length254535.00

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